Joshua
(Finished)
Player Animation- Idle (2 handed , Normal)
- Attack (2H,Normal)
- Walk (2H,Normal)
- Spell
- D1 Spell
- D2 Spell
- Shield
- Dash
- Switch to 2H
New Spell
- Enhance Weapon
- Pull and push
Swapping Spells/Weapon
(Unfinished)
1. Dungeon 2 A.I- Golem Behaviour
- Stagger for all (Counter)
2. Save & Load
3. Loot
4. Central Hub
- Maskman A.I
- Hub Inventory
Hui Ling
Improvement on Sculpts
Shun Mun
Golem
- Rig
Small Golem
- Model
- UV
- Rig
- Animation
Lyn
Golem TextureSmall Golem Concept Art
Jonathan
Level layout (Done in Brightest light setting):- Dungeon 2 Level 1
- Dungeon 2 Level 2
Light variation
- D2 Level 1: Dark
- D2 Level 1: Neutral
Dungeon 2 Models
- Wall + Upper Wall
- Pillar (3 variations)
- Window walls
- Ceiling
- Floor
- Lamp
- Lever
- Wall arc
- Arc + Lamp
- Books

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