Thursday, October 29, 2015

Sem 2 Week 2

Scrum

10min

Context: Polish up animations, work on Dungeon 2 Layout, Finish up the creature re-sculpt and start on Dungeon 2 creatures. 

Joshua

Animation 


Bolded = Done , Normal = Undone
  • Idle (2 handed , Normal)
  • Attack (2H,Normal)
  • Walk (2H,Normal)
  • Spell 
    • D1 Spell
    • D2 Spell
    • Shield
  • Dash 
  • Switch to 2H

Hui Ling

Shotgun Updates

Sculpt

  • Big Imp 
  • Dark Creatures

Jonathan

Dungeon 2 all 3 level layouts


Shun Mun 

Golem


  • Model 
  • UV


Lyn

Concept Art

  • Golem
  • Small Golem


Sunday, October 18, 2015

Semester 2 Week 1

Content: 

Ternion Studio is now joined by 2 newcomers: Lyn and Shun Mun. 

Lyn would be another Artist in charge on concept art, sculpting and texturing. 

Shun Mun would be handling mainly the creation of 3D assets, Animation, and Rigging. 

More of their details: About Page

SCRUM Duration: 10 mins
Aim: Assigning tasks to the newcomers and ourselves.

    • Improve Angel model and sculpt
    • Joshua (Model)
    • Hui Ling (Sculpt) 



  • Model and Sculpt Dark Creature
    • Joshua (Model) , Hui Ling (Sculpt) 

(WIP)

  • Design Dungeon 2 design 
    • Hui Ling

Joshua

Programming

  • New Spell
    • enhance weapon 
    • pull and push / push only for enemy (Dungeon 2) 
  • Save and Load system
    • Swapping spells & Weapon

Animation

Improve on Player animation

Hui Ling

Concept Art and Sculpture

New Imp Art

Angel Sculpture


  • Wall + Upper Wall + Window Wall
  • Wall arc + Wall arc Pillar
  • Pillar 
  • Floor

Jonathan 


  • Finishing up layout with Dungeon 1 all 3 levels
  • Dungeon 2 Assets model
  • Dungeon 2 Assets texture

Shun Mun 

  • Model Dungeon 1 decorative Assets
  • Arrow
    • Arrow trap wall plate
  • Urns 
  • Root overgrowth

Lyn 

  • Dungeon 2 Monsters and minions design