Tuesday, July 14, 2015

Week 13



Week 13 


Improvements


Big Door: Optimize the amount of faces

Imp armor: More weathering bumps and chipped. Metal oxidation includes rusting and burnt metal.

Imp: Range fixing

Maybe/In future
Sword Trail: Check motion of the sword slash and additional cool effect.

Joshua:


  • Finish up Angel Model
  • More Imp animation to Unity stuff


Jonathan:


  • Finish Models Texture
  • Scripting for door Events
  • Optimize Big Door model faces
  • Angel animation


Hui Ling


  • Finish Angel texture
  • Edit Imp Texture

Monday, July 6, 2015

Week 12

Content: Shows level integration. Implementing the hand model and Monsters model in the level with basic animations.  

Joshua

·      Improve current animations

·      Angel
o   Model

·      Refine Imp Models
o   Ribcage Area

·      Unity Etc. Animation
o   Integration of animations to Unity (also added new animations)


Jonathan
·      Finish Level
·      Big Door
·      Lift
·      Fire Bowl
·      Statue Particles Effect Improvement
·      Lift







Hui Ling
·      Milestone set up

·      Organic Model Paint Texture


Week 7 ~ 11

Week 7

Content: Improving from comments gathered from last CPD session

·      Create Wow factor
·      Have a mood guide
·      Add more elements to dungeon
·      Work on the enemy model

Joshua
·      Imp Model

Jonathan
·      Main hall roof improvement

Hui Ling
·      2nd Wall finalization

Week 8

Content: Adding more elements into the dungeon 

Joshua

·      Altar Model
·      Imp Rig

Jonathan

Decoration models:
·      Chains
·      Shelves
·      Bar walls

Hui Ling

·      Mood Painting for dungeon center hall
·      Light Imp Armor I

Week 9

Content: Work on Imps and the 2nd level base model 

Joshua

·      Imp Run animation

Jonathan

·      Build for 2nd Level

Hui Ling

·      Mood painting


Week 10

Content: More on Imps and current level overview 

Joshua

·      Imp Idle Animation
·      Improvement on Run animation
·      Hands Model & Rig


Jonathan

Improve on frame rate
Work on Camera culling

Hui Ling

·      Motion Concept for Imp Idle Animation

Week 11

Content: Working on the stuff that will be shown in the Viva

Joshua

·      Light Imp Model
·      Hand Animation
o   Sword Horizontal Slash
o   Cast spell




Jonathan

·      Camera Culling
·      Texture Improvement
·      Angel Concept Art




Hui Ling

·      Fire bowl Concept
·      Light Imp Concept