Week 3
6th May 2015
Scrum Meeting
Duration: 15min
Topic: Task Assignment for Prototype Sprint
Joshua
Programming the mechanics of the game.
- · A.I
o
Engage, Movement, Combat Behavior.
- · Combat and Spells
o
Attacks and spell cast
- · Light and Dark Versions
Jonathan
Base Asset Creation. Designing Level.
- Level Design
- Light, Neutral and Dark Lighting Setup for Level
- Model For Door
Hui Ling
Creating Concept Art for reference.
- · Walls
o
Pillars
- · Door Designs
o
Door to the next dungeon
- · Environment
o
Mood and Lighting for the basic
3 Light level
- · Storyboard

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